![]() diablo 4 is more accessible like d3 and but is more Gothic like d2. People just don't enjoy having Colors in the diablo games they are pitching a fit that the necromancer skeletons in D4 have blue.glow to them. The reason some of them freaked out is because you said you like d3 which to then is the equivalent of walking into Yankee stadium and telling then you like red Sox better. I'll hang in and eventually play it all the way through but I sure hope it gets just a little less tedious eventually. I'm looking forward to something a little easier after this hell. I'm guessing Hell mode is very aptly named. I went from being punched in the arm to being hit by a train. I'm on Nightmare and the jump in difficulty is crazy. I get my ass nearly handed to me every five minutes. And to be good you really have to be bad forever till you figure out all the little crap that you need to know to be viable. Don't get me started on the inventory management. Truth is this one is even harder than the Souls games though because you can get overwhelmed in an instant. The Souls series and Kings Field are some of my favorites.I loved Wizardry back in the day. The issue of immunities is mitigated almost entirely by multiplayer so if you have someone else to play with AND they don’t spec into the same element you do, you’ll have way more fun with it. I put thousands of hours into this game as a kid and enjoyed it, but I also played in a party almost exclusively. I always play on the hardest difficulty and regularly do challenges to make the games harder, but D2’s difficulty on Hell is tedious and frustrating, not rewarding. I’m certain that if there are responses to my post they’ll just tell me to get good and that it’s a skill issue and that “kids these days” just don’t like any challenge or that immunities are actually what makes D2 fun and challenging and rewarding, but like. There’s a reason 90% of players start every season with a sorceress and it’s because they can clear the game with the least amount of effort, so you can farm gear with your sorc so you can play the class you actually want to play. Immunities IMO ruin Hell difficulty for me. But this staff has charges and you have to either pay a ton of gold to refill them or use a cube recipe that may require mats you don’t have an infinite supply of. Other classes are expected to either brute force their way through (but you lose some of your experience and gold every time you die starting from nightmare and increasing substantially in Hell) or buy and maintain a teleport staff so that you can also opt out of these encounters like a sorc can. Which is easy on Sorc because you have Teleport so you can opt out of any random encounter you want. So when you’re trying to get from A to B, it becomes about running away from any encounter that is immune to your damage. Given the nature of scaling in the game, most builds encourage you to stick to maxing out one skill and maybe a backup skill, but most of the time your backup skills damage will be way behind your main. Once you hit Hell, every single enemy in the game has at least one elemental immunity. Then I rolled literally anything else and the game is still amazing until you reach Hell difficulty. It was great and I loved it…as a sorceress. We’d play until 5 in morning even on my school nights. I met my 25 yo brother when I was 14 and that was how we got to know each other and bonded. It’s a bit telling that every single pro D2 response has a layer of hostility and has to talk about casuals and handholding, etc. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread
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